I'm an Interactive Product Designer with a background in visual design, creative technology, and user experience. As a product designer at Vaan Group in New York City, I work with an amazing team to create digital platforms and products for exceptional brands.
Clients
The Weather Channel — American Kennel Club — GQ — Cognizant — Creative Time — Red Bull — New York Fashion Week — Revlon — Haiki — Auberge Resorts — Patricia Nash — Master & Dynamic — Almay
Skills
Visual Design — Animation — Competitive Research — User Research and Personas — User Stories and Flows — Wireframing and Information Architecture — Interactive Prototypes — HTML, CSS, JS — Analytics
Cognizant
Product Design
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ux
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Creative Technology
The project
A modular design system for 100+ sites across the internet
Cognizant is a NASDAQ-100 and S&P 500 international corporation that provides custom information technology, consulting, and business process outsourcing services. It's the third largest IT company in the world behind Accenture and IBM and it prides itself for pushing the limits of technology.
ABOUT
Flexible Design
Cognizant needed a design vocabulary to unify its 100+ sites for its products and services. After auditing all the sites and identifying key elements, patterns, and pages, I worked in close collaboration with internal design and development teams at Cognizant to create a holistic design system that could adapt to content anywhere in the Cognizant network of websites and align design decision-making moving forward. This strategy eventually took shape as a front-end code base similar to Twitter Bootstrap and user-centric resource site with searchable content, educational materials, design patterns, and code snippets.
Styleguide built for scaling
I created a styleguide to guide development, aid in the creation of future modules, standardize custom site sections and interactions. It includes responsive vertical and baseline grids, a modular type scale, interactivity guidelines, and photo treatment step-through.
Prototyping Animations
In order to catch the user's attention and offset the serious nature of the content, the interactions needed to feel as natural as possible. The best way to do that is use actual physics to create the animations. A higher tension increases total speed and bounciness. A lower friction increases ending vibration speed.